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The melee fighting is intuitive to start, with attacks and defensive moves mapped to the buttons and triggers you'd expect, but it gradually grows more convoluted. There's a ton of graphical whizbangery that clearly distinguishes this as a PlayStation 5 game, and it provides plenty of interesting scenery as you explore the same places over and over again in story missions, Monster Hunter-style hunts, and other activities.īut where the experience will be made or broken is in whether players warm to the combat, which takes up the bulk of your time. It spends a bit more time developing a unique sense of place, thanks to its slightly flashy but awesome world filled with towering stone and metal structures that gleam in the sunlight. Godfall doesn't waste time developing a convoluted story, instead providing a straightforward tale of epic warriors engaged in a battle of good versus greedy ambition.

If you want to spend hours slicing and dicing monsters using an endless arsenal of weapons that gradually grow stronger and stronger, this is the game for you. Co-op play allows groups of friends to adventure together in teams of up to three.
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As more of the world opens up, revealing access to new areas, players will discover chests – some of which are sealed by little environmental puzzles that need to be solved – containing better and better loot that they can equip, along with various resources and currency that can be used to craft new suits of armor and upgrade and augment weapons and gear. Unlockable skills add stat increases and new combination moves to players' tactical options. You can quickly switch between two primary weapons, use a shield as both protection and a weapon, and parry or gracefully dodge incoming attacks. The action's focused on melee combat, with players using weapons such as great swords and hammers to attack squads of aggressive monsters blocking their paths. Players take on the role of a fighter once defeated by Macros who dons dazzling sets of armor before heading out into the world to do battle with the villain's minions, the bosses that control them, and eventually the would-be god himself. GODFALL drops players into a brightly colored fantasy world on the verge of being overwhelmed by the forces of Macros, a power-mad warrior with aspirations of godhood.

Much of the experience is about finding and collecting loot, fostering a consumer-like want and need for better and better gear. The player's character is clearly presented as a force for good, but rarely attempts to solve problems without violence. Combat is intense, filled with bone-rattling attacks as well as enemies that yell out in pain and disintegrate into burning cinders once defeated. They use an arsenal of swords, hammers, and shields to attack and kill a variety of aggressive and clearly malicious fantasy creatures, including animal and human-like monsters. Players control a superhuman knight-like fighter who ventures out on missions to thwart a power-mad warrior intent on becoming a god. Parents need to know Godfall is a hack-and-slash action role-playing game exclusively for the PlayStation 5. Combat is intense and frenetic, with enemies crying out in pain, falling to the ground, and evaporating in clouds of burning cinders.ĭid you know you can flag iffy content? Adjust limits for Violence & Scariness in your kid's entertainment guide. Players use swords, hammers, and shields to attack fantastical enemies, ranging from giant bugs to canine-like creatures to humanoid constructs.
